
The Backstory
Why memories deserve a room you can walk inside.

Three episodes. All the tea.

Why memories deserve a room you can walk inside.

How a 2D design tool became 3D, and generative.

What broke, what I'd change, and where it goes next.
A platform for building memory-rooms. You sketch a room, fill it with objects, and embed memories — audio, images, video, links — inside them. Then you can walk through it in your browser or in VR, and share it.
On a desktop: sketch your floor plan, generate the 3D room, place objects, and tuck memories inside them. (The editor needs a bigger screen — for now.)
Public rooms have a number — anyone can enter it on the Visit page. Private rooms are locked with a key: a 6-digit code you set. Visitors need the number and the key to get in.
Yes. Free accounts can create one room (more coming). Building, generating objects, walking, sharing — all free.
You can visit and walk rooms on your phone, and on supported phones view them in AR through your camera. The editor currently needs a larger screen.
Yes — the foundation was built in Figma Make, with the landing in Figma Sites, its background in Figma Weave, the UI brought into code via the Figma MCP, ideation in FigJam. It was then extended in Cursor with Three.js, Supabase, WebXR, Hugging Face and Cloudflare.
Generatively. Describe an object or upload an image, and an AI model (Hugging Face's Hunyuan3D) turns it into a 3D model that drops straight into your room.
You can visit and walk rooms on your phone, and on supported phones view them in AR through your camera. The editor currently needs a larger screen.
Yes. The key is hashed in the database and verified on the server; a locked room's contents never leave the server without the correct key.

Three episodes. All the tea.

Why memories deserve a room you can walk inside.

How a 2D design tool became 3D, and generative.

What broke, what I'd change, and where it goes next.
A platform for building memory-rooms. You sketch a room, fill it with objects, and embed memories — audio, images, video, links — inside them. Then you can walk through it in your browser or in VR, and share it.
On a desktop: sketch your floor plan, generate the 3D room, place objects, and tuck memories inside them. (The editor needs a bigger screen — for now.)
Public rooms have a number — anyone can enter it on the Visit page. Private rooms are locked with a key: a 6-digit code you set. Visitors need the number and the key to get in.
Yes. Free accounts can create one room (more coming). Building, generating objects, walking, sharing — all free.
You can visit and walk rooms on your phone, and on supported phones view them in AR through your camera. The editor currently needs a larger screen.
Yes — the foundation was built in Figma Make, with the landing in Figma Sites, its background in Figma Weave, the UI brought into code via the Figma MCP, ideation in FigJam. It was then extended in Cursor with Three.js, Supabase, WebXR, Hugging Face and Cloudflare.
Generatively. Describe an object or upload an image, and an AI model (Hugging Face's Hunyuan3D) turns it into a 3D model that drops straight into your room.
You can visit and walk rooms on your phone, and on supported phones view them in AR through your camera. The editor currently needs a larger screen.
Yes. The key is hashed in the database and verified on the server; a locked room's contents never leave the server without the correct key.

Three episodes. All the tea.

Why memories deserve a room you can walk inside.

How a 2D design tool became 3D, and generative.

What broke, what I'd change, and where it goes next.
A platform for building memory-rooms. You sketch a room, fill it with objects, and embed memories — audio, images, video, links — inside them. Then you can walk through it in your browser or in VR, and share it.
On a desktop: sketch your floor plan, generate the 3D room, place objects, and tuck memories inside them. (The editor needs a bigger screen — for now.)
Public rooms have a number — anyone can enter it on the Visit page. Private rooms are locked with a key: a 6-digit code you set. Visitors need the number and the key to get in.
Yes. Free accounts can create one room (more coming). Building, generating objects, walking, sharing — all free.
You can visit and walk rooms on your phone, and on supported phones view them in AR through your camera. The editor currently needs a larger screen.
Yes — the foundation was built in Figma Make, with the landing in Figma Sites, its background in Figma Weave, the UI brought into code via the Figma MCP, ideation in FigJam. It was then extended in Cursor with Three.js, Supabase, WebXR, Hugging Face and Cloudflare.
Generatively. Describe an object or upload an image, and an AI model (Hugging Face's Hunyuan3D) turns it into a 3D model that drops straight into your room.
You can visit and walk rooms on your phone, and on supported phones view them in AR through your camera. The editor currently needs a larger screen.
Yes. The key is hashed in the database and verified on the server; a locked room's contents never leave the server without the correct key.